Chasmic Games - Plotting an end to the Infinite Runner

Unity WebGL + Facebook = Angry

The Unity team are making great strides to push WebGL as a publishing format even though there are a number of limitations in what features are supported.  To fuel this they have also partnered with Facebook to push Gameroom as...

Self Publishing != Geeking Out

I spent most of yesterday in the Safari browser on my Mac trying to get the word out on Chasmic Rush and after many months of designing and coding it was difficult to feel that I was productive. When coding,...

Goals and a sense of accomplishment

When designing Chasmic Rush I did quite a lot of research once I knew I wanted to design the “perfect” level.  So where else to start than Super Mario?  After digging out various interviews of Shigeru Miyamoto to understand what...

The end of the Infinite Runner is nigh

Infinite runner games have been with us for a while now and they are extraordinarily popular.  However they can make you feel like you’re playing a machine that does not want you to play anymore, which is most likely as...